Search found 51 matches

by Thuvia
Thu Aug 22, 2019 8:27 am
Forum: General
Topic: The New and Improved Equipment Trainer
Replies: 45
Views: 80603

Re: The New and Improved Equipment Trainer

Since I've only now just realized that Justice has been (temporarily?) made Abs, I've now put in both versions, labeled Abs and Combo respectively.
by Thuvia
Thu Aug 01, 2019 6:29 pm
Forum: General
Topic: The New and Improved Equipment Trainer
Replies: 45
Views: 80603

Re: The New and Improved Equipment Trainer

Update (v3.6) Major eq stats update as a result of 2018 and later changes. Added held, back, belt slots for badges (coming soon) and heron scabbards. Separate selectable kits for Armor and Trinkets, kits updated. Special thanks to a number of players over on Discord and elsewhere for providing help...
by Thuvia
Thu Apr 27, 2017 3:43 pm
Forum: General
Topic: The New and Improved Equipment Trainer
Replies: 45
Views: 80603

Re: The New and Improved Equipment Trainer

Update (v3.3) Thanks to the exhaustive damage testing undertaken by Hress, I'm now able to add a Damage display, which handles the following factors: Level - determines bare-handed damage 2-handed bonus - weapons wieldable either 1- or 2-handed gain an extra die roll when held 2-handed (remove shie...
by Thuvia
Thu Apr 27, 2017 3:42 pm
Forum: General
Topic: The New and Improved Equipment Trainer
Replies: 45
Views: 80603

Re: The New and Improved Equipment Trainer

Update (v3.2) MVs regen display now functional, incorporates Race, Position, and Encumbrance effects. While Hunger/Thirst and Poison also impact MVs regen, those effects are outside of the scope of this trainer and are not incorporated at this time. As always, questions/comments/suggestions are wel...
by Thuvia
Sat Apr 22, 2017 10:30 pm
Forum: General
Topic: Barehanded Damage vs Player Level
Replies: 0
Views: 18301

Barehanded Damage vs Player Level

Continuing the Damage testing being conducted so well by Hress, I'd like to add a small study of the damage done without weapons. Using a variety of characters, a simple trend is observed, as shown below. Level Damage 1-9 2d1 10-14 2d2 15-19 2d3 20-24 2d4 25-29 2d5 30+ 2d6 These values are not affec...
by Thuvia
Mon Dec 05, 2016 3:23 pm
Forum: General
Topic: The New and Improved Equipment Trainer
Replies: 45
Views: 80603

Re: The New and Improved Equipment Trainer

Added stats for:
a foxhead medallion

-courtesy of Hope
by Thuvia
Wed Nov 30, 2016 3:35 pm
Forum: General
Topic: The New and Improved Equipment Trainer
Replies: 45
Views: 80603

Re: The New and Improved Equipment Trainer

Updated stats for:
a set of steel sai

-courtesy of Ara
by Thuvia
Tue Nov 22, 2016 9:47 am
Forum: General
Topic: Encumbrance Explained
Replies: 4
Views: 14659

Re: Encumbrance Explained

Thanks to testing performed by Theid, it has been confirmed that mobs can wear a maximum of 117.5 lbs. This corresponds to mobs having 18 Str and 11 Con, matching the results of the max carried weight research. Given that mobs follow the same equations for max carried and worn weight, it seems very ...
by Thuvia
Thu Nov 10, 2016 9:25 am
Forum: General
Topic: The New and Improved Equipment Trainer
Replies: 45
Views: 80603

Re: The New and Improved Equipment Trainer

Fixed the EQ kit sets. After adding in the Rank 8 chest pieces I neglected to move the kit pointers. Thanks to Shamara for spotting this!
by Thuvia
Sat Nov 05, 2016 5:41 pm
Forum: General
Topic: The New and Improved Equipment Trainer
Replies: 45
Views: 80603

Re: The New and Improved Equipment Trainer

Added the 3 new Rank 8 chest pieces. These have an (R8) beside their name, as well as an * denoting that they have not been technically tested yet, though their introductory post did give their stats.