Search found 53 matches
- Sat Jan 20, 2018 11:32 am
- Forum: zMUD
- Topic: misc scripts
- Replies: 47
- Views: 143147
Re: misc scripts
#CLASS {TravelScript} #ALIAS listports { #SHOW {The following port codes are stored:} #SHOWDB @cityports } #ALIAS travel { @portnum = %eval( %1) @port = %item( @ports, @portnum) chann 'travel' @port } #ALIAS store { @portnum = %eval( %1) @port = %item( @ports, @portnum) #ADDKEY cityports %2 @port } ...
- Sat Jan 20, 2018 11:26 am
- Forum: zMUD
- Topic: misc scripts
- Replies: 47
- Views: 143147
Re: misc scripts
#CLASS {MakeGate} #ALIAS makegate { #var newgatealias %1 #var makinggate 1 embrace channel 'gate' } #ALIAS resetgates {#DELC @CurrentGater} #ALIAS listgates {#forall %concat( "@", %eval( @CurrentGater), gatelist) {#show %i}} #VAR newgatealias {gcair} #VAR makinggate {0} #VAR CurrentGater {...
- Mon Dec 04, 2017 9:01 am
- Forum: zMUD
- Topic: zmud crack
- Replies: 1
- Views: 19808
Re: zmud crack
seting up zmud download the map from https://www.dropbox.com/s/bnb9n1lv31x8tc9/VyoMapZ.zip?dl=1 (lyren.me) copy that to your zmud follder click the map tab on the zmud toolbar and browse to the map in the zmud follder and open it find the room you are in on the map right click on it and select set c...
- Mon Dec 04, 2017 8:56 am
- Forum: zMUD
- Topic: zmud crack
- Replies: 1
- Views: 19808
zmud crack
start by downloading and instaling zmud 7.21 (dont run it yet) from http://forums.zuggsoft.com/index.php?page=4&action=file&file_id=65 once thats instaled download http://www.mediafire.com/file/v7fu8b0qrool1v1/Zmud.exe and copy it in to the zmud follder (C:\Program Files\zMUD on my comp migh...
- Tue Jan 03, 2017 8:53 pm
- Forum: zMUD
- Topic: misc scripts
- Replies: 47
- Views: 143147
Re: misc scripts
#CLASS {mob}
#ALIAS setmob {
#var mob {%1}
#say {mob set to %1}
}
#ALIAS dim {dia @mob}
#ALIAS oo {order @mob}
#ALIAS o {
order @mob kill @target
order @mob bash
}
#ALIAS of {order @mob flee}
#ALIAS or {order @mob rescue}
#VAR mob {riane}
#CLASS 0
#ALIAS setmob {
#var mob {%1}
#say {mob set to %1}
}
#ALIAS dim {dia @mob}
#ALIAS oo {order @mob}
#ALIAS o {
order @mob kill @target
order @mob bash
}
#ALIAS of {order @mob flee}
#ALIAS or {order @mob rescue}
#VAR mob {riane}
#CLASS 0
- Thu May 09, 2013 7:14 pm
- Forum: Game
- Topic: Weapons Changes July 2012
- Replies: 1
- Views: 18869
Re: Weapons Changes July 2012
Thuvia Post subject: Weapons - Base Stats PostPosted: January 3rd, 2013, 10:50 am The following list shows the actual stats of the weapons in the game, as used in the Equipment Trainer. These are the numbers used by the game itself. The output you see in game is determined based on a number of facto...
- Mon Oct 01, 2012 9:24 pm
- Forum: zMUD
- Topic: misc scripts
- Replies: 47
- Views: 143147
Re: misc scripts
#CLASS {Search script} #ALIAS startsearch { #VAR dirstosearch {N|S|E|W|U|D} #FORALL @roomexlist {#DELI dirstosearch %i} #VAR numofdirs {%numitems( @dirstosearch)} #VAR doorsfound 0 search %item( @dirstosearch, @numofdirs) #T+ hiddenfound #T+ nothingfound } #VAR dirstosearch {} #VAR numofdirs {0} #VA...
- Sun Sep 30, 2012 8:09 pm
- Forum: zMUD
- Topic: misc scripts
- Replies: 47
- Views: 143147
Re: misc scripts
#class {FCTarg}
#alias {setfire} {#T+ fire;#T- ice}
#alias {setice} {#T+ ice;#T- fire}
#class {FCTarg/Fire}
#key ] {channel 'fireball' @wtgt}
#class 0
#class {FCTarg/Ice}
#key ] {channel 'ice spikes' @wtgt}
#class 0
#class 0
#alias {setfire} {#T+ fire;#T- ice}
#alias {setice} {#T+ ice;#T- fire}
#class {FCTarg/Fire}
#key ] {channel 'fireball' @wtgt}
#class 0
#class {FCTarg/Ice}
#key ] {channel 'ice spikes' @wtgt}
#class 0
#class 0
- Sat Sep 29, 2012 3:58 pm
- Forum: zMUD
- Topic: misc scripts
- Replies: 47
- Views: 143147
Re: misc scripts
#CLASS {TravelScript} #ALIAS listports { #SHOW {The following port codes are stored:} #SHOWDB @cityports } #ALIAS travel { @portnum = %eval( %1) @port = %item( @ports, @portnum) chann 'travel' @port } #ALIAS store { @portnum = %eval( %1) @port = %item( @ports, @portnum) #ADDKEY cityports %2 @port } ...
- Sat Sep 29, 2012 3:57 pm
- Forum: zMUD
- Topic: misc scripts
- Replies: 47
- Views: 143147
Re: misc scripts
#DELCLASS {StabberScript} #CLASS {StabberScript} #ALIAS tar {StabTarget=%1;#SHOW %ansi(bold,cyan)Stab Target set to @StabTarget} #ALIAS tar2 {StabTarget2=%1;#SHOW %ansi(bold,cyan)Stab Target 2 set to @StabTarget2} #ALIAS unstab {#SHOW deleting stabber script;#DELCLASS {StabberScript}} #VAR StabTarge...